Non-powered kiddie rides, is a kind of amusement facilities without any external factors and energy. Compared with other amusement facilities, non-powered kiddie rides have higher safety factor, longer life cycle, lower maintenance cost, higher entertainment, better interaction and unique experience, therefore, in recent years, non-powered rides can be seen in theme parks, scenic spots, commercial and real estate packages.
From the type of experience, outdoor non-powered amusement parks can be divided into challenge type, interactive type, and experience type.
Challenge-type unpowered children's amusement facilities, is the use of safety devices, so that children in the air to carry out a variety of difficult rock climbing, climbing, deceleration, as a way to stimulate their spirit of adventure.
Sport-type non-powered children's amusement facilities, mainly to enhance people's cooperation and communication, enhance feelings, with more fun, greater activity space, more attractive to children to actively participate in the game, which is a training of children's expression, interpersonal skills, teamwork ability of the best tools, but also to make parent-child relationship more harmonious. Commonly there are slide combination, wooden expansion park, swing, trampoline, sound buzzer, etc.
Experience-type non-powered children's play facilities, mainly to stimulate the senses of children, so that they are immersed in the game, this kind of play facilities are generally smaller, most of them are specially designed for children, in line with the needs of children in the process of growing up personal space alone, independent exploration and other demand characteristics and tailored, common are music vignette series, sensory expansion series, sand pool kingdom, micro terrain exploration, rocking horse, balance pole, climbing net, etc.
With the continuous development of non-powered children's amusement facilities, non-powered amusement facilities will have more new elements and new ways to play, more focus on the user's experience, and the integration of new cultural tourism industry will be the new trend in the development of non-powered children's amusement facilities, more thematic elements into the design of non-powered game facilities, so as to attract more people to participate in the experience.
Unlike roller coasters, carousels and other experiences that require repeated queuing, the non-powered amusement park is team-based, with a wealth of facilities inside, which allows children and parents to stay longer, and also allows for the possibility of secondary consumption and tertiary consumption, enhancing the stickiness of customers to the product.
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